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apr-x86_64.h
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apr.h
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apr_allocator.h
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apr_anylock.h
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apr_atomic.h
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apr_base64.h
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apr_buckets.h
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apr_crypto.h
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apr_cstr.h
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apr_date.h
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apr_dbd.h
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apr_dbm.h
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apr_dso.h
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apr_encode.h
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apr_env.h
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apr_errno.h
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apr_escape.h
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apr_file_info.h
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apr_file_io.h
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apr_fnmatch.h
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apr_general.h
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apr_getopt.h
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apr_global_mutex.h
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apr_hash.h
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apr_hooks.h
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apr_inherit.h
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apr_ldap.h
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apr_ldap_init.h
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apr_ldap_option.h
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apr_ldap_rebind.h
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apr_ldap_url.h
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apr_lib.h
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apr_md4.h
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apr_md5.h
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apr_memcache.h
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apr_mmap.h
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apr_network_io.h
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apr_optional.h
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apr_optional_hooks.h
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apr_perms_set.h
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apr_poll.h
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apr_pools.h
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apr_portable.h
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apr_proc_mutex.h
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apr_queue.h
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apr_random.h
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apr_redis.h
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apr_reslist.h
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apr_ring.h
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apr_rmm.h
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apr_sdbm.h
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apr_sha1.h
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apr_shm.h
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apr_signal.h
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apr_siphash.h
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apr_skiplist.h
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apr_strings.h
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apr_strmatch.h
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apr_support.h
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apr_tables.h
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apr_thread_cond.h
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apr_thread_mutex.h
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apr_thread_pool.h
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apr_thread_proc.h
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apr_thread_rwlock.h
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apr_time.h
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apr_uri.h
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apr_user.h
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apr_uuid.h
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apr_version.h
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apr_want.h
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apr_xlate.h
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apr_xml.h
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apu.h
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apu_errno.h
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apu_version.h
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apu_want.h
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Editing: apr_random.h
/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APR_RANDOM_H #define APR_RANDOM_H /** * @file apr_random.h * @brief APR PRNG routines */ #include "apr_pools.h" #include "apr_thread_proc.h" #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /** * @defgroup apr_random PRNG Routines * @ingroup APR * @{ */ typedef struct apr_crypto_hash_t apr_crypto_hash_t; typedef void apr_crypto_hash_init_t(apr_crypto_hash_t *hash); typedef void apr_crypto_hash_add_t(apr_crypto_hash_t *hash, const void *data, apr_size_t bytes); typedef void apr_crypto_hash_finish_t(apr_crypto_hash_t *hash, unsigned char *result); /* FIXME: make this opaque */ struct apr_crypto_hash_t { apr_crypto_hash_init_t *init; apr_crypto_hash_add_t *add; apr_crypto_hash_finish_t *finish; apr_size_t size; void *data; }; /** * Allocate and initialize the SHA-256 context * @param p The pool to allocate from */ APR_DECLARE(apr_crypto_hash_t *) apr_crypto_sha256_new(apr_pool_t *p); /** Opaque PRNG structure. */ typedef struct apr_random_t apr_random_t; /** * Initialize a PRNG state * @param g The PRNG state * @param p The pool to allocate from * @param pool_hash Pool hash functions * @param key_hash Key hash functions * @param prng_hash PRNG hash functions */ APR_DECLARE(void) apr_random_init(apr_random_t *g, apr_pool_t *p, apr_crypto_hash_t *pool_hash, apr_crypto_hash_t *key_hash, apr_crypto_hash_t *prng_hash); /** * Allocate and initialize (apr_crypto_sha256_new) a new PRNG state. * @param p The pool to allocate from */ APR_DECLARE(apr_random_t *) apr_random_standard_new(apr_pool_t *p); /** * Mix the randomness pools. * @param g The PRNG state * @param entropy_ Entropy buffer * @param bytes Length of entropy_ in bytes */ APR_DECLARE(void) apr_random_add_entropy(apr_random_t *g, const void *entropy_, apr_size_t bytes); /** * Generate cryptographically insecure random bytes. * @param g The RNG state * @param random Buffer to fill with random bytes * @param bytes Length of buffer in bytes */ APR_DECLARE(apr_status_t) apr_random_insecure_bytes(apr_random_t *g, void *random, apr_size_t bytes); /** * Generate cryptographically secure random bytes. * @param g The RNG state * @param random Buffer to fill with random bytes * @param bytes Length of buffer in bytes */ APR_DECLARE(apr_status_t) apr_random_secure_bytes(apr_random_t *g, void *random, apr_size_t bytes); /** * Ensures that E bits of conditional entropy are mixed into the PRNG * before any further randomness is extracted. * @param g The RNG state */ APR_DECLARE(void) apr_random_barrier(apr_random_t *g); /** * Return APR_SUCCESS if the cryptographic PRNG has been seeded with * enough data, APR_ENOTENOUGHENTROPY otherwise. * @param r The RNG state */ APR_DECLARE(apr_status_t) apr_random_secure_ready(apr_random_t *r); /** * Return APR_SUCCESS if the PRNG has been seeded with enough data, * APR_ENOTENOUGHENTROPY otherwise. * @param r The PRNG state */ APR_DECLARE(apr_status_t) apr_random_insecure_ready(apr_random_t *r); /** * Mix the randomness pools after forking. * @param proc The resulting process handle from apr_proc_fork() * @remark Call this in the child after forking to mix the randomness * pools. Note that its generally a bad idea to fork a process with a * real PRNG in it - better to have the PRNG externally and get the * randomness from there. However, if you really must do it, then you * should supply all your entropy to all the PRNGs - don't worry, they * won't produce the same output. * @remark Note that apr_proc_fork() calls this for you, so only weird * applications need ever call it themselves. * @internal */ APR_DECLARE(void) apr_random_after_fork(apr_proc_t *proc); /** @} */ #ifdef __cplusplus } #endif #endif /* !APR_RANDOM_H */
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